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See:
Description
| Class Summary | |
|---|---|
| Action | In AFME, agents act on their enviroment through the use of actions (The Actuator class extends Action). |
| Agent | The Agent class includes the actuators, perceptors, commitment rules, resource constraints, and roles that represent an AFME agent. |
| BelSeq | Belief sequences (or more aptly belief lists) are used in AFME to identify the conditions under which agents should adopt commitments. |
| Commitment | In AFME, behaviour is modelled throught the use of beliefs and commitments. |
| FOS | The first order structure class represents one of the primary logical componsents of Agent Factory/AFME. |
| Perceivable | In AFME, agents perceive their enviroment through the use of perceivable objects (The Perceptor class extends Perceivable). |
| RoleLibrary | The role library contains the role templates that the agent will instantiate under various circumstances. |
| RoleTemplate | In AFME, support is provided for AFAPL2 roles. |
| SubstitutionSet | A substitution set provides a mapping from AFME variable to first order structure instances. |
| TerImplication | TerImplication objects represent commitment rules. |
| Exception Summary | |
|---|---|
| MalformedLogicException | This exception is thrown when there is a logic problem. |
This package contains the classes that provide the core reasoning capabilities of AFME. It contains the primary interpreter functionality of the system and constructs for creating roles and role templates.
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